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Post by LeekorYair on Jun 3, 2003 15:16:36 GMT -5
We should get some form of a strike team together. This team should be able to use any weaponry skillfully enough to hit the tarket often(I mean over 50% by that). This team should be like Rogue Squadron on the ground. This team should be able to pilot Speeders, Swoops, Speeder Bikes etc. These people should have scout in their group for missions that take on or more days. These people should be able to be unarmed fight and win. They should also be capable for stealth measures too. The same will go for our Elite Pilots just no need for most forms of combat. The pilots should have a mechanic with them at all, and a scout in case they get shot down and stranded on Endor or in the middle of the Dune Sea on Tatooine without water or ships for that matter. The groups should be well mixed in species and the species should stick to their strong points like no Wookies with Stealth and no Mon Cals for survival on Tatooine without water for the ground team. For the air team we want a good mix of Starfighter types(e.g. if we are all bombers what good will they do when only engaging Ties or all A-Wings for attacking a heavily shielded group of Freighters. We may take those freighters' shields down with all the missles we have and a lot of laser bolts and if any of us get hit once by a turbolaser if we're all A-Wings good bye to that unfortunate soul.) So for fighters we want a Medic, a Scout, and a Mechanic the rest can be artisans for all I care. As for the ground team we want a scout, a medic, and everyone else combat and we definately want Jedi on that squad ;D. So each squad I think should have 12 members. Hopefully Tael you'll approve this one Leekor
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Post by SirShaitan on Jun 6, 2003 1:12:26 GMT -5
LeekorYair,
It sounds like a plan but seing how the games is going to be when released we will be forced to from a ground elite team first since we cannot fligh yet. For a teamlike that you should not have more then, hmmm...., 8 members. Bigger groups get spotted to easy. Well that is my experience in online gaming anyway, SWG maybe different. A team like that should hold the next type of players: 1 medic 2 scout combined with a sthealt specialist 3 long ranger specialist 4 scout combined with animal handling (for the extra support) 5 meleespecialist/weaponsmith 6 meleespecialist/armoursmith 7 medium range specialist/squadleader 8 medium range specialist/miner
And ofcourse I am in for such a team.
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Post by LeekorYair on Jun 6, 2003 12:33:27 GMT -5
Shaitan you're right but we want a ground team that has 9 or 10 that sounds better just in case we get jmped so we have adequate people in a fire fight
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saiber
•BotD• Member
when in doubt, SHOOT THE IMP!!!
Posts: 111
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Post by saiber on Jun 20, 2003 15:44:51 GMT -5
i think an elite group is a good idea i want to be a sniper/pilot so i vulenteer for any thing
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Post by Janel Kast on Jun 20, 2003 19:29:54 GMT -5
Works for me, I'll be the combat medic
-Janel-
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Shadow
•BotD• Member
Posts: 76
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Post by Shadow on Jun 21, 2003 5:39:19 GMT -5
looks fine i'll take care of the extra support since i will be a creature handler (and you need scout skills for that )
just my 2 cents
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Post by LeekorYair on Jun 24, 2003 13:39:54 GMT -5
good soon we'll have a squad
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Post by Mochareshk on Jun 24, 2003 16:29:27 GMT -5
There needs to be one addition to that grouping, a commando. If any rented or npc armor shows up you'll be very glad to have the exclusive weapons.
Unfortunately this profession leaves little room for multitasking but with the miner removed its slot can be used for this character.
I assume by stealth specialist you mean a ranger?
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Post by LeekorYair on Jun 24, 2003 18:32:18 GMT -5
I'm guessing that's someone who understands stealth such as a bothan or a someone who in someway can be a theif
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Post by Mochareshk on Jun 24, 2003 21:12:29 GMT -5
Well the reason I said ranger is the NPC avoidance abilities like /maskscent as well as the ability to move more quickly in rough terrain. Unfortunately there is no real pvp stealth with a radar. The real key to stealth at this point is covert gank squads which are definetely not viewed particularily favorably by the community overall. It will only be with the solution to this blue exploit that stealth will really become fully adopted.
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Post by Janel Kast on Jun 24, 2003 21:31:24 GMT -5
what's a gank squad.
-Janel-
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